800 meters x 800 meters terrain with low resolution satellite texture.
This web page is work in progress, sorry :(
This terrain was created using WrpTool back in the Operation Flashpoint days. Funny backstory for this terrain, its original OFP WRP specifications were heightmap grid size: 8 x 8, which loaded to visitor and visitor 3 just fine, however ArmA 3 Terrain Builder only supports heightmap grids from 16 x 16 up, heh so err umm how do we port this to arma3 then? Heh, indeed. Currenly the terrain binarized in VTE pbo is pure copy from arma2, it loads fine in arma3 so no need to actually port it as terrain builder project at this time :)
Heightmap grid size: 16 x 16
Cell size: 50m
Satellite texture resolution: 512 x 512 pixels
Satellite surface mask size: 512 x 512 pixels
Texture layer size: 50m x 50m
Back to ArmA 3 VTE Terrain's page.